Nemesis system where choices you make and those you beat result in what they will use next time you meet them Trainer professions like cook or fisherman The monsters require food and thus the trainer needs to stock enough food The player is able to throw rocks or something if its not in a battle against other trainersīeating certain monsters grants you materials that once enough can be used to either trade or craft certain required items to evolve or such. had the game instead introduced something new like lets give a theoretical example. monsters evolve upon certain level thresholds ![]() you earn currency by beating other trainersĤ. ![]() monsters spawn if you walk in the grassģ. you start in a town and are given a starter monsterĢ.
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